Cave Fisher
Cave Fisher
3rd level spoiler [BEAST]
Initiative: +5
Pincers +8 vs. PD – 10 damage
Natural hit above target's PD: The target is grabbed.
R: Filament +8 vs. AC– 5 damage and the filament attaches to the target.
Natural even hit: The cave fisher makes a pull attack as a free action.
C: Pull + 8 vs. PD (one target that is attached to a filament) – 5 damage and the target is pulled closer to the cave fisher.
Time to eat! + 8 vs. PD (one grabbed target) – 15 damage
Pull: A target that has a filament attached to it is effectively stuck at the end of the filament and can be pulled by the cave fisher. A far away target is pulled nearby and a nearby target becomes enganged with the cave fisher. A cave fisher can only have one filament active at a time and can pull only once per round. A target can escape the attached filament with a Strength or Deterity check vs. the cave fishers PD (17), but beware: you may be considerable high above the ground!
Climber: The cave fisher climbs not fast but safe.
AC 19
PD 17 HP 40
MD 13
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